Lisp_Object Vsynchronous_sounds;
Lisp_Object Vnative_sound_only_on_console;
Lisp_Object Q_volume, Q_pitch, Q_duration, Q_sound;
-Lisp_Object Q_device, Q_server, Q_client, Q_keep_open;
+Lisp_Object Q_server, Q_client, Q_keep_open;
Lisp_Object Qplay_sound;
#ifdef HAVE_AO_SOUND