1 /* sound-ao.c - play a sound over the libao devices
3 Copyright (C) 2006 Sebastian Freundt
5 This file is part of SXEmacs
7 SXEmacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
12 SXEmacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with this program. If not, see <http://www.gnu.org/licenses/>. */
21 /* Synched up with: Not in FSF. */
23 #ifndef INCLUDED_sound_ao_h_
24 #define INCLUDED_sound_ao_h_
29 typedef struct sound_ao_data_s sound_ao_data_t;
30 typedef struct sound_ao_aj_data_s sound_ao_aj_data_t;
32 struct sound_ao_data_s {
35 ao_sample_format *fmt;
39 struct sound_ao_aj_data_s {
43 media_sample_format_t *msf;
45 audio_coerce_chain_t coe_chain[4];
46 mtype_audio_properties *mtap;
47 sxe_mse_volume_args *volargs;
48 sxe_mse_rerate_args *rrargs;
52 extern Lisp_Object Qao; /* initialised in sound.c */
54 #define DEVICE_CONNECTED_TO_AO_P(x) 1 /* FIXME: better check */
56 DECLARE_AUDIO_DEVICE(sound_ao);
58 #ifdef ALL_DEBUG_FLAGS
63 #endif /* INCLUDED_sound_ao_h_ */