QObject::connect(m_worker, SIGNAL(acquiredChanged()), this, SIGNAL(acquiredChanged()));
QObject::connect(m_worker, SIGNAL(hijackedChanged()), this, SIGNAL(hijackedChanged()));
- QObject::connect(m_worker, SIGNAL(updated()), this, SLOT(updated()));
+ QObject::connect(m_worker, SIGNAL(updated()), this, SIGNAL(updated()));
}
CameraResources::~CameraResources() {