/*!
* This file is part of CameraPlus.
*
- * Copyright (C) 2012 Mohammed Sameer <msameer@foolab.org>
+ * Copyright (C) 2012-2013 Mohammed Sameer <msameer@foolab.org>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
Item {
id: controller
- property int mode: settings.mode
property Camera cam: null
property Item dimmer: null
- property alias animationRunning: animation.running
+ property bool busy: cam.mode != settings.mode
- SequentialAnimation {
- id: animation
- property int mode: Camera.UnknownMode
-
- function setMode() {
- root.resetCamera(cam.deviceId, mode);
- }
-
- NumberAnimation { target: dimmer; property: "opacity"; from: 0; to: 1; duration: 150; alwaysRunToEnd: true }
-
- PauseAnimation { duration: 50 }
-
- ParallelAnimation {
- ScriptAction { script: animation.setMode(); }
- PauseAnimation { duration: 200 }
+ onBusyChanged: {
+ if (busy) {
+ controller.dimmer.dimmed = true;
}
-
- PauseAnimation { duration: 50 }
-
- NumberAnimation { target: dimmer; property: "opacity"; from: 1; to: 0; duration: 150; alwaysRunToEnd: true }
}
- onModeChanged: {
- if (!cam || cam.mode == mode) {
- return;
+ Connections {
+ target: controller.cam
+ onModeChanged: {
+ controller.dimmer.dimmed = false;
}
+ }
- animation.mode = mode;
+ PauseAnimation {
+ id: pause
+ duration: 50
+ running: controller.dimmer.opacity == 1.0 && controller.busy
- animation.start();
+ onRunningChanged: {
+ if (!running && controller.busy) {
+ root.resetCamera(cam.deviceId, settings.mode);
+ }
+ }
}
}