/*!
* This file is part of CameraPlus.
*
- * Copyright (C) 2012 Mohammed Sameer <msameer@foolab.org>
+ * Copyright (C) 2012-2013 Mohammed Sameer <msameer@foolab.org>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
import QtCamera 1.0
import "data.js" as Data
-Selector {
+ToolIcon {
id: button
- property alias value: flash.value
-
iconSource: "image://theme/" + Data.flashIcon(settings.imageFlashMode)
- title: qsTr("Flash mode");
-
- Flash {
- // TODO: move this out of here.
- id: flash
- camera: cam
- value: settings.imageFlashMode
- // TODO: scene modes can change flash value. what to do here ?
- onValueChanged: settings.imageFlashMode = value;
- }
-
- widget: Row {
- id: row
- height: button.checked ? 64 : 0
- width: button.checked ? (children.length * height) + (children.length - 1) * spacing : 0
- spacing: 10
-
- Behavior on width {
- // TODO: seems animation is not working
- PropertyAnimation { duration: 250; }
- }
-
+ property list<Item> items: [
+ Label {
+ height: parent ? parent.height : 0
+ text: qsTr("Flash");
+ verticalAlignment: Text.AlignVCenter
+ },
CheckButton {
normalIcon: "image://theme/" + Data.flashIcon(value)
checkedIcon: "image://theme/" + Data.flashPressedIcon(value)
onClicked: settings.imageFlashMode = value;
value: Flash.Auto
savedValue: settings.imageFlashMode
- }
-
+ },
CheckButton {
normalIcon: "image://theme/" + Data.flashIcon(value)
checkedIcon: "image://theme/" + Data.flashPressedIcon(value)
onClicked: settings.imageFlashMode = value;
value: Flash.On
savedValue: settings.imageFlashMode
- }
-
+ },
CheckButton {
normalIcon: "image://theme/" + Data.flashIcon(value)
checkedIcon: "image://theme/" + Data.flashPressedIcon(value)
onClicked: settings.imageFlashMode = value;
value: Flash.Off
savedValue: settings.imageFlashMode
- }
-
+ },
CheckButton {
normalIcon: "image://theme/" + Data.flashIcon(value)
checkedIcon: "image://theme/" + Data.flashPressedIcon(value)
onClicked: settings.imageFlashMode = value;
value: Flash.RedEye
savedValue: settings.imageFlashMode
- }
- }
+ }]
}