QMetaObject::invokeMethod(q_ptr, "started");
}
else if (oldState == GST_STATE_PLAYING && newState == GST_STATE_PAUSED) {
+ QMetaObject::invokeMethod(q_ptr, "stopping");
+ }
+ else if (oldState == GST_STATE_READY && newState == GST_STATE_NULL) {
QMetaObject::invokeMethod(q_ptr, "stopped");
}
}