#define CAMERA_RESOURCES_H
#include <QObject>
+#include <QThread>
#include <policy/resource-set.h>
+class CameraResourcesWorker;
class CameraResources : public QObject {
Q_OBJECT
Q_PROPERTY(bool acquired READ acquired NOTIFY acquiredChanged);
+ Q_PROPERTY(bool hijacked READ hijacked NOTIFY hijackedChanged);
Q_ENUMS(Mode);
+ Q_ENUMS(ResourceType);
public:
typedef enum {
PostCapture,
} Mode;
+ typedef enum {
+ AudioPlaybackType = ResourcePolicy::AudioPlaybackType,
+ VideoPlaybackType = ResourcePolicy::VideoPlaybackType,
+ AudioRecorderType = ResourcePolicy::AudioRecorderType,
+ VideoRecorderType = ResourcePolicy::VideoRecorderType,
+ ScaleButtonType = ResourcePolicy::ScaleButtonType,
+ SnapButtonType = ResourcePolicy::SnapButtonType,
+ LensCoverType = ResourcePolicy::LensCoverType,
+ } ResourceType;
+
CameraResources(QObject *parent = 0);
~CameraResources();
+ Q_INVOKABLE bool acquire(const Mode& mode);
+
+ Q_INVOKABLE bool isResourceGranted(const ResourceType& resource);
+
bool acquired() const;
+ bool hijacked() const;
+
+signals:
+ void acquiredChanged();
+ void hijackedChanged();
+
+private:
+ CameraResourcesWorker *m_worker;
+ QThread m_thread;
+};
+
+class CameraResourcesWorker : public QObject {
+ Q_OBJECT
+
+public:
+ CameraResourcesWorker(QObject *parent = 0);
+ ~CameraResourcesWorker();
public slots:
- void acquire(const Mode& mode);
+ void acquire(bool *ok, const CameraResources::Mode& mode);
+ void acquired(bool *ok);
+ void hijacked(bool *ok);
+ void isResourceGranted(bool *ok, const CameraResources::ResourceType& resource);
signals:
void acquiredChanged();
+ void hijackedChanged();
private slots:
+ void init();
+
void resourcesReleased();
void lostResources();
void resourcesGranted(const QList<ResourcePolicy::ResourceType>& optional);
- void updateOK();
+ void resourcesDenied();
private:
- void updateSet(const QList<ResourcePolicy::ResourceType>& required,
+ bool release();
+
+ bool updateSet(const QList<ResourcePolicy::ResourceType>& required,
const QList<ResourcePolicy::ResourceType>& optional =
QList<ResourcePolicy::ResourceType>());
QList<ResourcePolicy::ResourceType> listSet();
+ void setAcquired(bool acquired);
+ void setHijacked(bool hijacked);
+
ResourcePolicy::ResourceSet *m_set;
- Mode m_mode;
+
+ CameraResources::Mode m_mode;
+ QMutex m_mutex;
bool m_acquired;
+ bool m_acquiring;
+ bool m_hijacked;
};
#endif /* CAMERA_RESOURCES_H */