do { \
if (FRAME_SB_##cache (f)) \
{ \
- struct scrollbar_instance *retval = FRAME_SB_##cache (f); \
- FRAME_SB_##cache (f) = FRAME_SB_##cache (f)->next; \
- retval->next = NULL; \
- return retval; \
+ struct scrollbar_instance *retval = FRAME_SB_##cache (f); \
+ FRAME_SB_##cache (f) = FRAME_SB_##cache (f)->next; \
+ retval->next = NULL; \
+ return retval; \
} \
} while (0)
Lisp_Object fallback = list1(Fcons(Qnil, Qnil));
#if defined (HAVE_X_WINDOWS) \
&& !defined (LWLIB_SCROLLBARS_MOTIF) \
- && !defined (LWLIB_SCROLLBARS_LUCID) \
+ && !defined (LWLIB_SCROLLBARS_LUCID) \
&& !defined (LWLIB_SCROLLBARS_ATHENA3D)
fallback = Fcons(Fcons(list1(Qx), Qt), fallback);