# Help the Developers and yourself. Just use the C locale and settings # for the compilation. They can still be overriden by make LANG= # but that is general a not very good idea LANG=C LC_ALL=C MODNAME=ldap MODVER=0.0.0 MODTITLE="SXEmacs module example" ELLMAKEDOC=@ELLMAKEDOC@ MKINIT=@MKINIT@ noinst_PROGRAMS = eldap.ell eldap_ell_SOURCES = eldap.c nodist_EXTRA_eldap_ell_SOURCES = eldap_i.c eldap_ell_DEPENDENCIES = eldap_i.o eldap_i.c eldap_ell_CPPFLAGS = @SXEMACS_INCLUDES@ eldap_ell_LINK = $(CCLD) --mod-output=$@ eldap_ell_LDADD = eldap_i.o eldap_ell_LDFLAGS = @LDFLAGS@ $(XCCLDFLAGS) top_builddir = @top_builddir@ top_build_prefix = $(top_builddir)/ ETAGS = $(top_builddir)/lib-src/etags TAGS_DEPENDENCIES = $(ETAGS) CLEANFILES = ldap_i.c $(MODNAME)_i.c: $(ldap_ell_SOURCES) $(MKINIT) --mod-output=$@ \ --mod-name=$(MODNAME) --mod-version=$(MODVER) \ --mod-title=$(MODTITLE) $< dist_modules_DATA = eldap.ell # # Help the SXEmacs developers get nice post-processed source files ## Create preprocessor output (debugging purposes only) .c.i: $(COMPILE) -E -o $@ $< ## Create assembler output (debugging purposes only) .c.s: $(COMPILE) -S -c $(cflags) $<