Switch toolbar animation to opacity
[harmattan/cameraplus] / qml / FlashButton.qml
index 08bfd9e..0202913 100644 (file)
@@ -3,7 +3,7 @@
 /*!
  * This file is part of CameraPlus.
  *
- * Copyright (C) 2012 Mohammed Sameer <msameer@foolab.org>
+ * Copyright (C) 2012-2013 Mohammed Sameer <msameer@foolab.org>
  *
  * This library is free software; you can redistribute it and/or
  * modify it under the terms of the GNU Lesser General Public
  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
  */
 
-import QtQuick 1.1
-import com.nokia.meego 1.1
+import QtQuick 2.0
 import QtCamera 1.0
-import "data.js" as Data
 
-Selector {
-        id: button
+CameraToolIcon {
+    id: button
 
-        property alias value: flash.value
+    iconSource: cameraTheme.flashIcon(settings.imageFlashMode)
 
-        iconSource: "image://theme/" + Data.flashIcon(settings.imageFlashMode)
+    property list<ToolsModelItem> toolsModel: [
+        ToolsModelItem {icon: cameraTheme.flashAutoIconId; value: Flash.Auto },
+        ToolsModelItem {icon: cameraTheme.flashOnIconId; value: Flash.On },
+        ToolsModelItem {icon: cameraTheme.flashOffIconId; value: Flash.Off },
+        ToolsModelItem {icon: cameraTheme.flashRedEyeIconId; value: Flash.RedEye }
+    ]
 
-        title: qsTr("Flash mode");
-
-        Flash {
-                // TODO: move this out of here.
-                id: flash
-                camera: cam
-                value: settings.imageFlashMode
-                       // TODO: scene modes can change flash value. what to do here ?
-                onValueChanged: settings.imageFlashMode = value;
+    property CameraToolBarTools tools: CameraToolBarTools {
+        CameraLabel {
+            height: parent ? parent.height : 0
+            text: qsTr("Flash")
+            verticalAlignment: Text.AlignVCenter
         }
 
-        widget: Row {
-                id: row
-                height: button.checked ? 64 : 0
-                width: button.checked ? (children.length * height) +  (children.length - 1) * spacing : 0
-                spacing: 10
-
-                Behavior on width {
-                        // TODO: seems animation is not working
-                        PropertyAnimation { duration: 250; }
-                }
-
-                CheckButton {
-                        normalIcon: "image://theme/" + Data.flashIcon(value)
-                        checkedIcon: "image://theme/" + Data.flashPressedIcon(value)
-                        onClicked: settings.imageFlashMode = value;
-                        value: Flash.Auto
-                        savedValue: settings.imageFlashMode
-                }
-
-                CheckButton {
-                        normalIcon: "image://theme/" + Data.flashIcon(value)
-                        checkedIcon: "image://theme/" + Data.flashPressedIcon(value)
-                        onClicked: settings.imageFlashMode = value;
-                        value: Flash.On
-                        savedValue: settings.imageFlashMode
-                }
-
-                CheckButton {
-                        normalIcon: "image://theme/" + Data.flashIcon(value)
-                        checkedIcon: "image://theme/" + Data.flashPressedIcon(value)
-                        onClicked: settings.imageFlashMode = value;
-                        value: Flash.Off
-                        savedValue: settings.imageFlashMode
-                }
+        Repeater {
+            model: parent != null && parent.visible ? toolsModel : undefined
 
-                CheckButton {
-                        normalIcon: "image://theme/" + Data.flashIcon(value)
-                        checkedIcon: "image://theme/" + Data.flashPressedIcon(value)
-                        onClicked: settings.imageFlashMode = value;
-                        value: Flash.RedEye
-                        savedValue: settings.imageFlashMode
-                }
+            delegate: CheckButton {
+                iconSource: icon
+                onClicked: settings.imageFlashMode = value
+                checked: settings.imageFlashMode == value
+                visible: !(overlay.cam.quirks.hasQuirk(Quirks.NoRedEyeFlash) && value == Flash.RedEye)
+            }
         }
+    }
 }