import QtQuick 1.1
import com.nokia.meego 1.1
import QtCamera 1.0
+import "data.js" as Data
Selector {
id: button
property alias value: flash.value
- iconSource: flashIcon(flash.value);
+ iconSource: "image://theme/" + Data.flashIcon(settings.imageFlashMode)
title: qsTr("Flash mode");
id: flash
camera: cam
value: settings.imageFlashMode
- // TODO: scene modes can change flash value. what to do here ?
+ // TODO: scene modes can change flash value. what to do here ?
onValueChanged: settings.imageFlashMode = value;
}
- function flashIcon(val) {
- var x = row.children.length;
- var i = 0;
- for (i = 0; i < x; i++) {
- if (row.children[i].value == val) {
- return row.children[i].normalIcon;
- }
- }
- }
-
widget: Row {
id: row
height: button.checked ? 64 : 0
}
CheckButton {
- normalIcon: "image://theme/icon-m-camera-flash-auto"
- checkedIcon: "image://theme/icon-m-camera-flash-auto-pressed"
+ normalIcon: "image://theme/" + Data.flashIcon(value)
+ checkedIcon: "image://theme/" + Data.flashPressedIcon(value)
onClicked: settings.imageFlashMode = value;
value: Flash.Auto
savedValue: settings.imageFlashMode
}
CheckButton {
- normalIcon: "image://theme/icon-m-camera-flash-always"
- checkedIcon: "image://theme/icon-m-camera-flash-always-pressed"
+ normalIcon: "image://theme/" + Data.flashIcon(value)
+ checkedIcon: "image://theme/" + Data.flashPressedIcon(value)
onClicked: settings.imageFlashMode = value;
value: Flash.On
savedValue: settings.imageFlashMode
}
CheckButton {
- normalIcon: "image://theme/icon-m-camera-flash-off"
- checkedIcon: "image://theme/icon-m-camera-flash-off-pressed"
+ normalIcon: "image://theme/" + Data.flashIcon(value)
+ checkedIcon: "image://theme/" + Data.flashPressedIcon(value)
onClicked: settings.imageFlashMode = value;
value: Flash.Off
savedValue: settings.imageFlashMode
}
CheckButton {
- normalIcon: "image://theme/icon-m-camera-flash-red-eye"
- checkedIcon: "image://theme/icon-m-camera-flash-red-eye-pressed"
+ normalIcon: "image://theme/" + Data.flashIcon(value)
+ checkedIcon: "image://theme/" + Data.flashPressedIcon(value)
onClicked: settings.imageFlashMode = value;
value: Flash.RedEye
savedValue: settings.imageFlashMode