2003-01-14 Lars Magne Ingebrigtsen <larsi@gnus.org>
[gnus] / lisp / gnus-audio.el
index e72804a..af10d58 100644 (file)
@@ -1,8 +1,8 @@
 ;;; gnus-audio.el --- Sound effects for Gnus
-;; Copyright (C) 1996 Free Software Foundation
+;; Copyright (C) 1996, 2000 Free Software Foundation
 
 ;; Author: Steven L. Baur <steve@miranova.com>
-;; Keywords: news
+;; Keywords: news, mail, multimedia
 
 ;; This file is part of GNU Emacs.
 
 ;; Boston, MA 02111-1307, USA.
 
 ;;; Commentary:
+
 ;; This file provides access to sound effects in Gnus.
-;; Prerelease:  This file is partially stripped to support earcons.el
-;; You can safely ignore most of it until Red Gnus.  **Evil Laugh**
-;;; Code:
+;; This file is partially stripped to support earcons.el.
 
-(when (null (boundp 'running-xemacs))
-  (defvar running-xemacs (string-match "XEmacs\\|Lucid" emacs-version)))
+;;; Code:
 
 (require 'nnheader)
-(eval-when-compile (require 'cl))
+
+(defgroup gnus-audio nil
+  "Playing sound in Gnus."
+  :version "21.1"
+  :group 'gnus-visual
+  :group 'multimedia)
 
 (defvar gnus-audio-inline-sound
-  (and (fboundp 'device-sound-enabled-p)
-       (device-sound-enabled-p))
-  "When t, we will not spawn a subprocess to play sounds.")
-
-(defvar gnus-audio-directory (nnheader-find-etc-directory "sounds")
-  "The directory containing the Sound Files.")
-
-(defvar gnus-audio-au-player "/usr/bin/showaudio"
-  "Executable program for playing sun AU format sound files")
-(defvar gnus-audio-wav-player "/usr/local/bin/play"
-  "Executable program for playing WAV files")
-
-
-;;; The following isn't implemented yet.  Wait for Red Gnus.
-;(defvar gnus-audio-effects-enabled t
-;  "When t, Gnus will use sound effects.")
-;(defvar gnus-audio-enable-hooks nil
-;  "Functions run when enabling sound effects.")
-;(defvar gnus-audio-disable-hooks nil
-;  "Functions run when disabling sound effects.")
-;(defvar gnus-audio-theme-song nil
-;  "Theme song for Gnus.")
-;(defvar gnus-audio-enter-group nil
-;  "Sound effect played when selecting a group.")
-;(defvar gnus-audio-exit-group nil
-;  "Sound effect played when exiting a group.")
-;(defvar gnus-audio-score-group nil
-;  "Sound effect played when scoring a group.")
-;(defvar gnus-audio-busy-sound nil
-;  "Sound effect played when going into a ... sequence.")
+  (or (if (fboundp 'device-sound-enabled-p)
+         (device-sound-enabled-p))     ; XEmacs
+      (fboundp 'play-sound))           ; Emacs 21
+  "Non-nil means try to play sounds without using an external program.")
+
+(defcustom gnus-audio-directory (nnheader-find-etc-directory "sounds")
+  "The directory containing the Sound Files."
+  :type '(choice directory (const nil))
+  :group 'gnus-audio)
+
+(defcustom gnus-audio-au-player (executable-find "play")
+  "Executable program for playing sun AU format sound files."
+  :group 'gnus-audio
+  :type 'string)
+
+(defcustom gnus-audio-wav-player (executable-find "play")
+  "Executable program for playing WAV files."
+  :group 'gnus-audio
+  :type 'string)
+
+;;; The following isn't implemented yet.  Wait for Millennium Gnus.
+;;(defvar gnus-audio-effects-enabled t
+;;  "When t, Gnus will use sound effects.")
+;;(defvar gnus-audio-enable-hooks nil
+;;  "Functions run when enabling sound effects.")
+;;(defvar gnus-audio-disable-hooks nil
+;;  "Functions run when disabling sound effects.")
+;;(defvar gnus-audio-theme-song nil
+;;  "Theme song for Gnus.")
+;;(defvar gnus-audio-enter-group nil
+;;  "Sound effect played when selecting a group.")
+;;(defvar gnus-audio-exit-group nil
+;;  "Sound effect played when exiting a group.")
+;;(defvar gnus-audio-score-group nil
+;;  "Sound effect played when scoring a group.")
+;;(defvar gnus-audio-busy-sound nil
+;;  "Sound effect played when going into a ... sequence.")
 
 
 ;;;###autoload
-                                       ;(defun gnus-audio-enable-sound ()
-;  "Enable Sound Effects for Gnus."
-;  (interactive)
-;  (setq gnus-audio-effects-enabled t)
-;  (run-hooks gnus-audio-enable-hooks))
+;;(defun gnus-audio-enable-sound ()
+;;  "Enable Sound Effects for Gnus."
+;;  (interactive)
+;;  (setq gnus-audio-effects-enabled t)
+;;  (gnus-run-hooks gnus-audio-enable-hooks))
 
 ;;;###autoload
                                        ;(defun gnus-audio-disable-sound ()
-;  "Disable Sound Effects for Gnus."
-;  (interactive)
-;  (setq gnus-audio-effects-enabled nil)
-;  (run-hooks gnus-audio-disable-hooks))
+;;  "Disable Sound Effects for Gnus."
+;;  (interactive)
+;;  (setq gnus-audio-effects-enabled nil)
+;;  (gnus-run-hooks gnus-audio-disable-hooks))
 
 ;;;###autoload
 (defun gnus-audio-play (file)
-  "Play a sound through the speaker."
-  (interactive)
+  "Play a sound FILE through the speaker."
+  (interactive "fSound file name: ")
   (let ((sound-file (if (file-exists-p file)
                        file
-                     (concat gnus-audio-directory file))))
+                     (expand-file-name file gnus-audio-directory))))
     (when (file-exists-p sound-file)
-      (if gnus-audio-inline-sound
-         (play-sound-file sound-file)
-       (cond ((string-match "\\.wav$" sound-file)
-              (call-process gnus-audio-wav-player
-                            sound-file
-                            0
-                            nil
-                            sound-file))
-             ((string-match "\\.au$" sound-file)
-              (call-process gnus-audio-au-player
-                            sound-file
-                            0
-                            nil
-                            sound-file)))))))
+      (cond ((and gnus-audio-inline-sound
+                (condition-case nil
+                    ;; Even if we have audio, we may fail with the
+                    ;; wrong sort of sound file.
+                    (progn (play-sound-file sound-file)
+                           t)
+                  (error nil))))
+           ;; If we don't have built-in sound, or playing it failed,
+           ;; try with external program.
+           ((equal "wav" (file-name-extension sound-file))
+            (call-process gnus-audio-wav-player
+                          sound-file
+                          0
+                          nil
+                          sound-file))
+           ((equal "au" (file-name-extension sound-file))
+            (call-process gnus-audio-au-player
+                          sound-file
+                          0
+                          nil
+                          sound-file))))))
 
 
 ;;; The following isn't implemented yet, wait for Red Gnus
-                                       ;(defun gnus-audio-startrek-sounds ()
-;  "Enable sounds from Star Trek the original series."
-;  (interactive)
-;  (setq gnus-audio-busy-sound "working.au")
-;  (setq gnus-audio-enter-group "bulkhead_door.au")
-;  (setq gnus-audio-exit-group "bulkhead_door.au")
-;  (setq gnus-audio-score-group "ST_laser.au")
-;  (setq gnus-audio-theme-song "startrek.au")
-;  (add-hook 'gnus-select-group-hook 'gnus-audio-startrek-select-group)
-;  (add-hook 'gnus-exit-group-hook 'gnus-audio-startrek-exit-group))
+;;(defun gnus-audio-startrek-sounds ()
+;;  "Enable sounds from Star Trek the original series."
+;;  (interactive)
+;;  (setq gnus-audio-busy-sound "working.au")
+;;  (setq gnus-audio-enter-group "bulkhead_door.au")
+;;  (setq gnus-audio-exit-group "bulkhead_door.au")
+;;  (setq gnus-audio-score-group "ST_laser.au")
+;;  (setq gnus-audio-theme-song "startrek.au")
+;;  (add-hook 'gnus-select-group-hook 'gnus-audio-startrek-select-group)
+;;  (add-hook 'gnus-exit-group-hook 'gnus-audio-startrek-exit-group))
 ;;;***
 
 (defvar gnus-startup-jingle "Tuxedomoon.Jingle4.au"