+Let's say you want to increase the score of articles written by Lars
+when he's talking about Gnus:
+
+@example
+((&
+ ("from" "Lars Ingebrigtsen")
+ ("subject" "Gnus"))
+ 1000)
+@end example
+
+Quite simple, huh?
+
+When he writes long articles, he sometimes has something nice to say:
+
+@example
+((&
+ ("from" "Lars Ingebrigtsen")
+ (|
+ ("subject" "Gnus")
+ ("lines" 100 >)))
+ 1000)
+@end example
+
+However, when he responds to things written by Reig Eigil Logge, you
+really don't want to read what he's written:
+
+@example
+((&
+ ("from" "Lars Ingebrigtsen")
+ (1- ("from" "Reig Eigir Logge")))
+ -100000)
+@end example
+
+Everybody that follows up Redmondo when he writes about disappearing
+socks should have their scores raised, but only when they talk about
+white socks. However, when Lars talks about socks, it's usually not
+very interesting:
+
+@example
+((&
+ (1-
+ (&
+ ("from" "redmondo@@.*no" r)
+ ("body" "disappearing.*socks" t)))
+ (! ("from" "Lars Ingebrigtsen"))
+ ("body" "white.*socks"))
+ 1000)
+@end example
+
+The possibilities are endless.
+
+
+@node Advanced Scoring Tips
+@subsection Advanced Scoring Tips
+
+The @code{&} and @code{|} logical operators do short-circuit logic.
+That is, they stop processing their arguments when it's clear what the
+result of the operation will be. For instance, if one of the arguments
+of an @code{&} evaluates to @code{false}, there's no point in evaluating
+the rest of the arguments. This means that you should put slow matches
+(@samp{body}, @code{header}) last and quick matches (@samp{from},
+@samp{subject}) first.
+
+The indirection arguments (@code{1-} and so on) will make their
+arguments work on previous generations of the thread. If you say
+something like:
+
+@example
+...
+(1-
+ (1-
+ ("from" "lars")))
+...
+@end example
+
+Then that means "score on the from header of the grandparent of the
+current article". An indirection is quite fast, but it's better to say:
+
+@example
+(1-
+ (&
+ ("from" "Lars")
+ ("subject" "Gnus")))
+@end example
+
+than it is to say:
+
+@example
+(&
+ (1- ("from" "Lars"))
+ (1- ("subject" "Gnus")))
+@end example
+
+
+@node Score Decays
+@section Score Decays
+@cindex score decays
+@cindex decays
+
+You may find that your scores have a tendency to grow without
+bounds, especially if you're using adaptive scoring. If scores get too
+big, they lose all meaning---they simply max out and it's difficult to
+use them in any sensible way.
+
+@vindex gnus-decay-scores
+@findex gnus-decay-score
+@vindex gnus-score-decay-function
+Gnus provides a mechanism for decaying scores to help with this problem.
+When score files are loaded and @code{gnus-decay-scores} is
+non-@code{nil}, Gnus will run the score files through the decaying
+mechanism thereby lowering the scores of all non-permanent score rules.
+The decay itself if performed by the @code{gnus-score-decay-function}
+function, which is @code{gnus-decay-score} by default. Here's the
+definition of that function:
+
+@lisp
+(defun gnus-decay-score (score)
+ (floor
+ (- score
+ (* (if (< score 0) 1 -1)
+ (min score
+ (max gnus-score-decay-constant
+ (* (abs score)
+ gnus-score-decay-scale)))))))
+@end lisp
+
+@vindex gnus-score-decay-scale
+@vindex gnus-score-decay-constant
+@code{gnus-score-decay-constant} is 3 by default and
+@code{gnus-score-decay-scale} is 0.05. This should cause the following:
+
+@enumerate
+@item
+Scores between -3 and 3 will be set to 0 when this function is called.
+
+@item
+Scores with magnitudes between 3 and 60 will be shrunk by 3.
+
+@item
+Scores with magnitudes greater than 60 will be shrunk by 5% of the
+score.
+@end enumerate
+
+If you don't like this decay function, write your own. It is called
+with the score to be decayed as its only parameter, and it should return
+the new score, which should be an integer.
+
+Gnus will try to decay scores once a day. If you haven't run Gnus for
+four days, Gnus will decay the scores four times, for instance.
+
+
+@node Various
+@chapter Various
+
+@menu
+* Process/Prefix:: A convention used by many treatment commands.
+* Interactive:: Making Gnus ask you many questions.
+* Formatting Variables:: You can specify what buffers should look like.
+* Windows Configuration:: Configuring the Gnus buffer windows.
+* Compilation:: How to speed Gnus up.
+* Mode Lines:: Displaying information in the mode lines.
+* Highlighting and Menus:: Making buffers look all nice and cozy.
+* Buttons:: Get tendonitis in ten easy steps!
+* Daemons:: Gnus can do things behind your back.
+* NoCeM:: How to avoid spam and other fatty foods.
+* Picons:: How to display pictures of what your reading.
+* Undo:: Some actions can be undone.
+* Moderation:: What to do if you're a moderator.
+* XEmacs Enhancements:: There are more pictures and stuff under XEmacs.
+* Various Various:: Things that are really various.
+@end menu
+
+
+@node Process/Prefix
+@section Process/Prefix
+@cindex process/prefix convention
+
+Many functions, among them functions for moving, decoding and saving
+articles, use what is known as the @dfn{Process/Prefix convention}.
+
+This is a method for figuring out what articles that the user wants the
+command to be performed on.
+
+It goes like this:
+
+If the numeric prefix is N, perform the operation on the next N
+articles, starting with the current one. If the numeric prefix is
+negative, perform the operation on the previous N articles, starting
+with the current one.
+
+@vindex transient-mark-mode
+If @code{transient-mark-mode} in non-@code{nil} and the region is
+active, all articles in the region will be worked upon.
+
+If there is no numeric prefix, but some articles are marked with the
+process mark, perform the operation on the articles that are marked with
+the process mark.
+
+If there is neither a numeric prefix nor any articles marked with the
+process mark, just perform the operation on the current article.
+
+Quite simple, really, but it needs to be made clear so that surprises
+are avoided.
+
+Commands that react to the process mark will push the current list of
+process marked articles onto a stack and will then clear all process
+marked articles. You can restore the previous configuration with the
+@kbd{M P y} command (@pxref{Setting Process Marks}).
+
+@vindex gnus-summary-goto-unread
+One thing that seems to shock & horrify lots of people is that, for
+instance, @kbd{3 d} does exactly the same as @kbd{d} @kbd{d} @kbd{d}.
+Since each @kbd{d} (which marks the current article as read) by default
+goes to the next unread article after marking, this means that @kbd{3 d}
+will mark the next three unread articles as read, no matter what the
+summary buffer looks like. Set @code{gnus-summary-goto-unread} to
+@code{nil} for a more straightforward action.
+
+
+@node Interactive