+
+(defvar srcdir (or (getenv "srcdir") "."))
+
+(push (or (getenv "lispdir")
+ "/usr/share/emacs/site-lisp")
+ load-path)
+
+(push (or (getenv "W3DIR") (expand-file-name "../../w3/lisp/" srcdir))
+ load-path)
+
+(push "/usr/share/emacs/site-lisp" load-path)
+
+(unless (featurep 'xemacs)
+ (define-compiler-macro last (&whole form x &optional n)
+ (if (and (fboundp 'last)
+ (subrp (symbol-function 'last)))
+ form
+ (if n
+ `(let* ((x ,x)
+ (n ,n)
+ (m 0)
+ (p x))
+ (while (consp p)
+ (incf m)
+ (pop p))
+ (if (<= n 0)
+ p
+ (if (< n m)
+ (nthcdr (- m n) x)
+ x)))
+ `(let ((x ,x))
+ (while (consp (cdr x))
+ (pop x))
+ x))))
+ )
+
+;; If we are building w3 in a different directory than the source
+;; directory, we must read *.el from source directory and write *.elc
+;; into the building directory. For that, we define this function
+;; before loading bytecomp. Bytecomp doesn't overwrite this function.
+(defun byte-compile-dest-file (filename)
+ "Convert an Emacs Lisp source file name to a compiled file name.
+ In addition, remove directory name part from FILENAME."
+ (setq filename (byte-compiler-base-file-name filename))
+ (setq filename (file-name-sans-versions filename))
+ (setq filename (file-name-nondirectory filename))
+ (if (memq system-type '(win32 w32 mswindows windows-nt))
+ (setq filename (downcase filename)))
+ (cond ((eq system-type 'vax-vms)
+ (concat (substring filename 0 (string-match ";" filename)) "c"))
+ ((string-match emacs-lisp-file-regexp filename)
+ (concat (substring filename 0 (match-beginning 0)) ".elc"))
+ (t (concat filename ".elc"))))
+
+(require 'bytecomp)
+
+(push srcdir load-path)
+(load (expand-file-name "lpath.el" srcdir) nil t)