;;; ede-simple.el --- Overlay an EDE structure on an existing project ;; Copyright (C) 2007 Eric M. Ludlam ;; Author: Eric M. Ludlam ;; X-RCS: $Id: ede-simple.el.upstream,v 1.1 2007-11-26 15:22:11 michaels Exp $ ;; This program is free software; you can redistribute it and/or ;; modify it under the terms of the GNU General Public License as ;; published by the Free Software Foundation; either version 2, or (at ;; your option) any later version. ;; This program is distributed in the hope that it will be useful, but ;; WITHOUT ANY WARRANTY; without even the implied warranty of ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU ;; General Public License for more details. ;; You should have received a copy of the GNU General Public License ;; along with this program; see the file COPYING. If not, write to ;; the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, ;; Boston, MA 02110-1301, USA. ;;; Commentary: ;; ;; A vast majority of projects use non-EDE project techniques, such ;; as hand written Makefiles, or other IDE's. ;; ;; The EDE-SIMPLE project type allows EDE to wrap an existing mechanism ;; with minimal configuration, and then provides project-root ;; information to Semantic or other tools, and also provides structure ;; information for in-project include header discovery, or speedbar ;; support. ;; ;; It will also support a the minimal EDE UI for compilation and ;; configuration. (require 'ede) (require 'cedet-files) ;;; Code: ;;;###autoload (add-to-list 'ede-project-class-files (ede-project-autoload "simple-overlay" :name "Simple" :file 'ede-simple :proj-file 'ede-simple-projectfile-for-dir :load-type 'ede-simple-load :class-sym 'ede-simple-project) t) (defcustom ede-simple-save-directory "~/.ede" "*Directory where simple EDE project overlays are saved." :group 'ede :type 'directory) (defcustom ede-simple-save-file-name "ProjSimple.ede" "*File name used for simple project wrappers." :group 'ede :type 'string) ;;;###autoload (defun ede-simple-projectfile-for-dir (&optional dir) "Return a full file name to the project file stored in the current directory. The directory has three parts: //ProjSimple.ede" (when (not (file-exists-p ede-simple-save-directory)) (if (y-or-n-p (concat ede-simple-save-directory " Doesn't exist. Create? ")) (make-directory ede-simple-save-directory) (error "No save directory for new project"))) (let ((d (or dir default-directory)) ) (concat ;; Storage root (file-name-as-directory (expand-file-name ede-simple-save-directory)) ;; Convert directory to filename (cedet-directory-name-to-file-name d) ;; Filename ede-simple-save-file-name) )) ;;;###autoload (defun ede-simple-load (dir) "Load a project of type `Simple' for the directory DIR. Return nil if there isn't one." (let ((pf (ede-simple-projectfile-for-dir dir))) (when pf (eieio-persistent-read pf)) )) (defclass ede-simple-target (ede-target) () "EDE Simple project target. All directories need at least one target.") ;;;###autoload (defclass ede-simple-project (eieio-persistent ede-project) ((extension :initform ".ede") (file-header-line :initform ";; EDE Simple Project") ) "EDE Simple project class. Each directory needs a a project file to control it.") (defmethod ede-commit-project ((proj ede-simple-project)) "Commit any change to PROJ to its file." (eieio-persistent-save proj)) (provide 'ede-simple) ;;; ede-simple.el ends here