1 /* sound-sunplay.h - play a sound natively
3 Copyright (C) 2006 Sebastian Freundt
5 This file is part of SXEmacs
7 SXEmacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
12 SXEmacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with this program. If not, see <http://www.gnu.org/licenses/>. */
21 /* Synched up with: Not in FSF. */
23 #ifndef INCLUDED_sound_sunplay_h_
24 #define INCLUDED_sound_sunplay_h_
28 struct sound_native_data {
31 typedef struct sound_native_data sound_native_data;
33 extern char *sound_native_subprint(Lisp_Object);
34 extern sound_native_data *sound_native_create(Lisp_Object);
35 extern void sound_native_finish(sound_native_data*);
37 extern int sound_native_play_stream(Lisp_Object);
39 extern Lisp_Object Qsunplay; /* initialised in sound.c */
42 #define DEVICE_CONNECTED_TO_NATIVE_P(x) 1 /* FIXME: better check */
44 #endif /* INCLUDED_sound_sunplay_h_ */