1 /* sound-pulse.h - play a sound over the PulseAudio Server
3 Copyright (C) 2006 Sebastian Freundt
5 This file is part of SXEmacs
7 SXEmacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
12 SXEmacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with this program. If not, see <http://www.gnu.org/licenses/>. */
21 /* Synched up with: Not in FSF. */
23 #ifndef INCLUDED_sound_pulse_h_
24 #define INCLUDED_sound_pulse_h_
27 #include <pulse/pulseaudio.h>
28 #include "semaphore.h"
30 typedef struct sound_pulse_data_s *sound_pulse_data_t;
31 typedef struct sound_pulse_aj_data_s *sound_pulse_aj_data_t;
34 extern Lisp_Object Qpulse; /* initialised in sound.c */
36 #define DEVICE_CONNECTED_TO_PULSE_P(x) 1 /* FIXME: better check */
38 DECLARE_AUDIO_DEVICE(sound_pulse);
40 #ifdef ALL_DEBUG_FLAGS
41 #undef PULSE_DEBUG_FLAG
42 #define PULSE_DEBUG_FLAG
45 #endif /* INCLUDED_sound_pulse_h_ */